Вышла новая beta версия EventScripts!
Изменения в этой версии:
Added l4d2 build for Linux and Windows
New EventScripts Classic engine (ESC alpha) is now the default engine for L4D and L4D2
Adding version resource for Windows DLLs -- you can now check the DLL for its version instead of needing to load it
Added support for auto-setting the IP variable to workaround the Valve "wait" problem, set eventscripts_setipcmdline to 0 in eventscripts_autoexec.cfg
Added #darkgreen support for es_tell and es_msg
weaponlib support for many, many Source games (Thanks to Satoon, XE_ManUp, and SuperDave.)
Added es.getCurrentEventVarString(), es.getCurrentEventVarInt(), es.getCurrentEventVarFloat() for advanced scripts